Roles
Every species has a role, which decides how its base stats are spread and how hard its melee attack hits. A whole evolution line always shares one role.
Takes a lot, hits little
Defender
Stands in front and takes the hits so the team can attack.
Characteristics
- Damage: low, so it wins slowly.
- Toughness: the most HP and the highest defense.
- Speed: the slowest role.
- Moves: a guard or a heal. Fully evolved, it pulls the foes onto itself.
Recommended for
- Gym Leaders and other hard fights, where someone has to take the hits.
- Group hunts: it keeps enemies off your attackers.
Hits hard and holds up well
All-Rounder
Fights up close and never stops hitting. The best in a long brawl.
Characteristics
- Damage: steady. Its melee is the strongest, so it keeps hurting while its moves recharge.
- Toughness: good. It lasts through long fights.
- Speed: medium.
- Moves: most of them only reach an enemy right beside it.
Recommended for
- Hunting alone, with no one to cover it.
- Long one-on-one fights.
High, steady damage, frail body
Attacker
Stays back and deals damage from a distance.
Characteristics
- Damage: high, from moves that reach far.
- Toughness: low. It goes down fast once a foe reaches it.
- Speed: high, behind only the Speedster.
- Moves: mostly ranged. Keep foes away from it.
Recommended for
- Enemies that are dangerous up close.
- Group hunts, behind a Defender.
Fast, devastating hits, fragile
Speedster
Rushes in, knocks the target out with a few big moves and gets away.
Characteristics
- Damage: the highest, but it comes from its moves. While they recharge, its melee barely hurts.
- Toughness: the lowest. A few hits bring it down.
- Speed: the fastest role.
- Moves: always a heavy finisher. Save it for the right moment.
Recommended for
- Taking down one target fast.
- Short fights. Avoid being surrounded.
Heals, buffs, weakens
Support
Helps the team win: heals allies, strengthens them and weakens enemies.
Characteristics
- Damage: low. Its value is in what it does for the others.
- Toughness: good, with plenty of HP.
- Speed: low.
- Moves: heals, buffs and debuffs. At least one reaches the whole party.
Recommended for
- Group hunts, keeping the others alive.
- Long, hard fights, where heals and debuffs add up.
Pokémon by role
Defender · 29 Pokémon
All-Rounder · 33 Pokémon
Attacker · 29 Pokémon
Speedster · 39 Pokémon
Support · 21 Pokémon
Ditto has no role: it transforms into another Pokémon.
Squirtle
Wartortle
Blastoise
Nidoran F
Nidorina
Nidoqueen
Geodude
Graveler
Golem
Slowpoke
Slowbro
Seel
Dewgong
Grimer
Muk
Shellder
Cloyster
Onix
Cubone
Marowak
Lickitung
Koffing
Weezing
Tangela
Lapras
Vaporeon
Omanyte
Omastar
Snorlax
Sandshrew
Sandslash
Nidoran M
Nidorino
Nidoking
Growlithe
Arcanine
Poliwag
Poliwhirl
Poliwrath
Machop
Machoke
Machamp
Farfetch'd
Krabby
Kingler
Hitmonchan
Rhyhorn
Rhydon
Kangaskhan
Goldeen
Seaking
Pinsir
Tauros
Magikarp
Gyarados
Eevee
Kabuto
Kabutops
Articuno
Dratini
Dragonair
Dragonite
Bulbasaur
Ivysaur
Venusaur
Pidgey
Pidgeotto
Pidgeot
Ekans
Arbok
Vulpix
Ninetales
Zubat
Golbat
Psyduck
Golduck
Bellsprout
Weepinbell
Victreebel
Tentacool
Tentacruel
Magnemite
Magneton
Exeggcute
Exeggutor
Horsea
Seadra
Jynx
Magmar
Flareon
Moltres
Charmander
Charmeleon
Charizard
Weedle
Kakuna
Beedrill
Rattata
Raticate
Spearow
Fearow
Pikachu
Raichu
Diglett
Dugtrio
Meowth
Persian
Mankey
Primeape
Abra
Kadabra
Alakazam
Ponyta
Rapidash
Doduo
Dodrio
Gastly
Haunter
Gengar
Voltorb
Electrode
Hitmonlee
Staryu
Starmie
Scyther
Electabuzz
Jolteon
Aerodactyl
Zapdos
Mewtwo
Caterpie
Metapod
Butterfree
Clefairy
Clefable
Jigglypuff
Wigglytuff
Oddish
Gloom
Vileplume
Paras
Parasect
Venonat
Venomoth
Drowzee
Hypno
Chansey
Mr. Mime
Ditto
Porygon
Mew