Trainer's Route
The Trainer's Route is each season's reward track. It has 50 tiers, and every tier holds two rewards: one on the Free row, for everyone, and one on the Premium row. You climb tiers by earning Route XP, which comes only from Route Challenges.
Open the window with J or the Trainer's Route button (the gift icon) in the menu.

Seasons
- Every season has a start and an end. The season card shows the month, the theme and the dates in your device's own time.
- Every season has a theme and exclusive avatars of that theme on both rows. The Store never sells them: they only come from the Route.
- A new season starts from scratch: tier 0 and nothing claimed. Claim everything before it ends, because what you leave behind does not carry over to the next season.
- Between seasons the window shows the next one as a preview: you can see its rewards, but nothing earns XP or can be claimed until it starts.
- Progress belongs to each character. The Premium Trainer's Route covers the whole account.
Route XP and tiers
Each tier needs 500 Route XP. That XP comes only from Route Challenges, when you collect each one:
| Challenge | Route XP |
|---|---|
| One daily challenge | 100 |
| One weekly challenge | 1,000 |
| All three dailies of the day (bonus) | +200 |
| All three weeklies of the week (bonus) | +1,000 |
Defeating or catching Pokémon, NPC battles, gyms, badges and levelling up give no Route XP. Challenges are the only way, and there is no daily limit beyond them.
When you pass a tier the game celebrates and that tier's reward is ready to claim. Once the track is finished, challenges keep coming but no longer pay XP.
The two rows
Every tier pays something on both rows, and the higher the tier, the better the reward. What each tier pays changes every season: hover a reward in the window to see the item.
Free Trainer's Route
Everyone gets it, for nothing: Poké Balls, medicine (Potions, Revives and the like), a Held Item and the Free row's exclusive avatars.
Premium Trainer's Route
To open the Premium row, buy the Premium Trainer's Route in the Store, on the Premium shelf, for 50 PokeCoin. The window's Get Premium button takes you straight there.
- It covers the whole account, for the current season only.
- It is retroactive: everything you already reached on the Premium row is ready to claim at once.
- Between seasons you can buy the next one: it switches on when the season starts, and the game tells you the date.
The Premium row pays bigger stacks of the same balls and potions, a few Held Items, kits (such as the Aura Kit and the color and rename kits) and exclusive avatars the Store never sells.
The Premium row never pays money (PokéDollars) or PokeCoin. In this game, money only comes from selling.
Held Items and kits from the Route arrive bound: you use them, but you cannot drop, trade or sell them. Balls, potions and avatars arrive free to trade.
Claiming rewards
- Reach the tier.
- Click the reward (the card says Click to claim.).
- Or press Collect all: it first collects every finished challenge (their XP may open more tiers), then claims everything ready on both rows in one go.
A claim is never refused for lack of room: whatever does not fit in your bag goes to a box in your PC, which you open at any Pokémon Center.
Route Challenges
Each character has three daily and three weekly challenges. Open the list with View challenges in the Route window. They only exist while a season is running.
How challenges are rolled
- Targets come from the wild Pokémon living around your level in the region you are in, so a challenge always points at something nearby. The goal grows with your trainer level up to level 20.
- Challenges ask you to defeat Pokémon (of a type, of a species, any, or in a party), catch Pokémon and evolve a Pokémon.
- Activities show up too: craft at a workbench, gather from ore veins or berry bushes, defeat Pokémon you fished, harvest with a Ranger kit, sell items to a shop, post or buy on the Global Trade Station, watch a Pokémon Center TV or go live. An activity only appears if you can already do it: the profession already practised, the Global Trade Station unlocked, a Camera in your bag.
Rules
- Dailies reset every day at 00:00 UTC (21:00 Brasília time). Weeklies reset on Monday at 00:00 UTC (Sunday 21:00 in Brasília). The card shows how long is left.
- Weekly challenges are big, about 5 hours of play each, and the goal varies a little from one draw to the next. There is no daily limit: finish one in a single sitting or spread it over the week.
- You get one reroll per period: one for the dailies and one for the weeklies. A reroll draws a different challenge in its place; a finished challenge cannot be rerolled.
- Track puts the challenge in the Quests window, so you can follow it while you play.
Collecting
A finished challenge does not pay by itself: the game says Challenge ready!, and you press Collect on the card (or Collect all). Challenges pay Route XP only, never money.
When the dailies or weeklies reset, the new list replaces the old one. A finished challenge you did not collect is lost with it.
Daily gift
The Daily gift is not in the Route: it is in the Store, at the end of the Featured page. Once a day, per account, it gives two random items for free from the basics Marty's shop sells: Poké Balls, Great Balls, Ultra Balls, Potions, Revives and Full Heals.
- It resets at 00:00 UTC (21:00 in Brasília), like the challenges.
- The items arrive bound.
- It needs bag room for the biggest possible roll; with a full bag the game asks you to make room first.